The Roles of AR, VR and MR in the Future Metaverse Reality

The Metaverse is a computer-generated virtual reality where users control their own avatar within the virtual world. The term was coined by Neal Stephenson in his 1992 novel Snow Crash.

Today, the Metaverse is becoming a reality, thanks to increasing internet speeds, augmented, virtual, and mixed-reality technologies, and the continuous improvement of information technology

Augmented, virtual, and mixed reality technologies have enormous roles to fulfill in the coming future of the Metaverse. Let’s discuss each of them below.

Augmented Reality (AR)

Augmented reality can be used to provide a greater understanding of the real world. It can also be used to make it easier to do certain things. For example, it can show the location of objects in the real world, or it can show how an object would look when altered or changed.

Realistic augmented vacations that allow people to share experiences through another person’s POV will become greatly possible soon. In the Metaverse, you can travel to real places through another person’s eyes with AR. For example, a person in Chile can see through someone’s AR glasses as they walk around Alaska.

Virtual Reality (VR)

VR technology is the most immersive way of interacting with the Metaverse, and it provides an opportunity for people to manipulate the visuals of the Metaverse as well. Three-dimensional data and VR have a lot of potential for collaboration between science, engineering, and graphics industries.

We can imagine the Metaverse as a type of continent or planet that’s ripe for the picking. Thanks to technology, developers can create various sub-Metaverses, allowing people to invest in virtual real estate, charge people for using their estate, and have everyone experience an immersive and photo-realistic world thanks to VR in the Metaverse.

Mixed Reality (MR)

The term “mixed reality” refers to blending the physical and virtual worlds. Mixed reality technology enables users to interact with a digital counterpart of a physical object that is placed in the real world.

This technology is the ultimate goal for many virtual reality developers, with Microsoft, Apple, and Google all investing heavily in the technology to achieve this goal. While VR and AR have nearly completed MR, it isn’t mature enough to transition current information technology to the next level of communications.

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